3D Object Reconstruction

Electrical and Computer Engineering Capstone Project

As part of our Electrical and Computer Engineering degree program, we completed a group Capstone project that needed use signal processing and/or pattern recognition in its solution. Our project used point capture technology to obtain depth points for real world objects, and then process them to create 3D mesh models inside a virtual environment. This project used Nearest Neighbor Filtering, Multiple Viewpoint Registration, Euclidean Clustering for Segmentation, and Fast Triangulation Meshing.

Below is our presentation materials, including the Final Report, Final Presentation, and Final Poster.

Final Report

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Final Presentation

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Final Poster

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