A depth-controlled system that affects position and gain of audio sources, using High Order Ambisonics, in a speaker ring.
Designed non-contact "wireless" electrodes with split channel receivers to read brainwaves through an EEG system.
Fully orchestrated piece for a large symphonic orchestra, synthesized and recorded using flagship sampling software and audio editing.
3D Object Reconstruction using point cloud capture technology, Euclidean Clustering for Segmentation, and Fast Triangulation Meshing.
Mobile recording instrument using 3D printed phone case, mic pre-amp from PCB circuitry, and contact microphone.
Random music generator based on user's input, while following basic counterpoint theory, implementing recursive backtracking.